1. Once done in scrupting and painting, go to UV MAP,
2. Create a UV MAPS as a group UV TILES(GUV)
3.Then go toTEXTURE MAP and create from POLYPAINT, If it doesnt work you have to repeat this procedure for all required tools in your subtool menu
4. Once you get that done, you can just GoZ if you want only the active selected tool in subtool menu to go to your linked 3D package.
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